2003 was a pretty good year for gaming, but an outstanding one for Game Boy Advance. It’s sometimes difficult to remember because it remained prominent for only three years before being replaced by Nintendo DS, but GBA had an amazing library of new and old games. What’s that saying? A star that burns twice as bright lasts half as long?
No post today.
I’m spending the week in Florida without regular access to a computer, so I rarely have the chance to write anything. Things will return to normal next week.
It’s not unreasonable to say that Rock Band 4 released in a less-than-optimum state. Although the core gameplay worked as well as ever, the game was riddled with bugs and lacked features from previous entries, including online play. Harmonix has since updated Rock Band 4 numerous times, patching in older features like Practice mode and introducing newer ideas like Brutal Mode. They completely revamped the OS to coincide with the Rock Band Rivals expansion, which added the “Rockumentary” mode Beneath the Tuneage and the oft-requested online multiplayer.
During a recent episode of the Vidjagame Apocalypse podcast, someone remarked that he wished that Middle-earth: Shadow of Mordor had won their 2014 Game of the Year awards instead of Dragon Age: Inquisition. That’s not a unique opinion, either. Inquisition released to critical acclaim, but public opinion took a dive sometime between the start of the new year and The Witcher 3 releasing six months later, promptly giving the game industry a collective orgasm for reason that I never quite understood.
This is a weird What’cha Been Playin’ because almost everything that I talk about below will be pushed aside for The Legend of Zelda: Breath of the Wild. My copy and the Nintendo Switch are shipped and expected to arrive tomorrow, and I might also grab Shovel Knight: Treasure Trove (which would be the third time I purchase Shovel Knight). It’s exciting, although I don’t plan on tossed my 3DS or Wii U aside. I’ve too many games on both consoles that I haven’t played yet.